<?xml version="1.0"?>
<doc>
    <assembly>
        <name>OpenXLive.Silverlight</name>
    </assembly>
    <members>
        <member name="T:OpenXLive.Silverlight.Controls.WrapPanel">
            <summary>
            Positions child elements sequentially from left to right or top to
            bottom.  When elements extend beyond the panel edge, elements are
            positioned in the next row or column.
            </summary>
            <QualityBand>Mature</QualityBand>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.WrapPanel._ignorePropertyChange">
            <summary>
            A value indicating whether a dependency property change handler
            should ignore the next change notification.  This is used to reset
            the value of properties without performing any of the actions in
            their change handlers.
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.WrapPanel.ItemHeightProperty">
            <summary>
            Identifies the
            <see cref="P:System.Windows.Controls.WrapPanel.ItemHeight" />
            dependency property.
            </summary>
            <value>
            The identifier for the
            <see cref="P:System.Windows.Controls.WrapPanel.ItemHeight" />
            dependency property
            </value>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.WrapPanel.ItemWidthProperty">
            <summary>
            Identifies the
            <see cref="P:System.Windows.Controls.WrapPanel.ItemWidth" />
            dependency property.
            </summary>
            <value>
            The identifier for the
            <see cref="P:System.Windows.Controls.WrapPanel.ItemWidth" />
            dependency property.
            </value>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.WrapPanel.OrientationProperty">
            <summary>
            Identifies the
            <see cref="P:System.Windows.Controls.WrapPanel.Orientation" />
            dependency property.
            </summary>
            <value>
            The identifier for the
            <see cref="P:System.Windows.Controls.WrapPanel.Orientation" />
            dependency property.
            </value>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.WrapPanel.OnOrientationPropertyChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
            <summary>
            OrientationProperty property changed handler.
            </summary>
            <param name="d">WrapPanel that changed its Orientation.</param>
            <param name="e">Event arguments.</param>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.WrapPanel.#ctor">
            <summary>
            Initializes a new instance of the
            <see cref="T:System.Windows.Controls.WrapPanel" /> class.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.WrapPanel.OnItemHeightOrWidthPropertyChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
            <summary>
            Property changed handler for ItemHeight and ItemWidth.
            </summary>
            <param name="d">
            WrapPanel that changed its ItemHeight or ItemWidth.
            </param>
            <param name="e">Event arguments.</param>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.WrapPanel.MeasureOverride(System.Windows.Size)">
            <summary>
            Measures the child elements of a
            <see cref="T:System.Windows.Controls.WrapPanel" /> in anticipation
            of arranging them during the
            <see cref="M:System.Windows.Controls.WrapPanel.ArrangeOverride(System.Windows.Size)" />
            pass.
            </summary>
            <param name="constraint">
            The size available to child elements of the wrap panel.
            </param>
            <returns>
            The size required by the
            <see cref="T:System.Windows.Controls.WrapPanel" /> and its 
            elements.
            </returns>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.WrapPanel.ArrangeOverride(System.Windows.Size)">
            <summary>
            Arranges and sizes the
            <see cref="T:System.Windows.Controls.WrapPanel" /> control and its
            child elements.
            </summary>
            <param name="finalSize">
            The area within the parent that the
            <see cref="T:System.Windows.Controls.WrapPanel" /> should use 
            arrange itself and its children.
            </param>
            <returns>
            The actual size used by the
            <see cref="T:System.Windows.Controls.WrapPanel" />.
            </returns>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.WrapPanel.ArrangeLine(System.Int32,System.Int32,System.Nullable{System.Double},System.Double,System.Double)">
            <summary>
            Arrange a sequence of elements in a single line.
            </summary>
            <param name="lineStart">
            Index of the first element in the sequence to arrange.
            </param>
            <param name="lineEnd">
            Index of the last element in the sequence to arrange.
            </param>
            <param name="directDelta">
            Optional fixed growth in the primary direction.
            </param>
            <param name="indirectOffset">
            Offset of the line in the indirect direction.
            </param>
            <param name="indirectGrowth">
            Shared indirect growth of the elements on this line.
            </param>
        </member>
        <member name="P:OpenXLive.Silverlight.Controls.WrapPanel.ItemHeight">
            <summary>
            Gets or sets the height of the layout area for each item that is
            contained in a <see cref="T:System.Windows.Controls.WrapPanel" />.
            </summary>
            <value>
            The height applied to the layout area of each item that is contained
            within a <see cref="T:System.Windows.Controls.WrapPanel" />.  The
            default value is <see cref="F:System.Double.NaN" />.
            </value>
        </member>
        <member name="P:OpenXLive.Silverlight.Controls.WrapPanel.ItemWidth">
            <summary>
            Gets or sets the width of the layout area for each item that is
            contained in a <see cref="T:System.Windows.Controls.WrapPanel" />.
            </summary>
            <value>
            The width that applies to the layout area of each item that is
            contained in a <see cref="T:System.Windows.Controls.WrapPanel" />.
            The default value is <see cref="F:System.Double.NaN" />.
            </value>
        </member>
        <member name="P:OpenXLive.Silverlight.Controls.WrapPanel.Orientation">
            <summary>
            Gets or sets the direction in which child elements are arranged.
            </summary>
            <value>
            One of the <see cref="T:System.Windows.Controls.Orientation" />
            values.  The default is
            <see cref="F:System.Windows.Controls.Orientation.Horizontal" />.
            </value>
        </member>
        <member name="T:OpenXLive.Silverlight.Controls.NumericExtensions">
            <summary>
            Numeric utility methods used by controls.  These methods are similar in
            scope to the WPF DoubleUtil class.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.NumericExtensions.IsNaN(System.Double)">
            <summary>
            Check if a number isn't really a number.
            </summary>
            <param name="value">The number to check.</param>
            <returns>
            True if the number is not a number, false if it is a number.
            </returns>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.NumericExtensions.IsGreaterThan(System.Double,System.Double)">
            <summary>
            Determine if one number is greater than another.
            </summary>
            <param name="left">First number.</param>
            <param name="right">Second number.</param>
            <returns>
            True if the first number is greater than the second, false
            otherwise.
            </returns>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.NumericExtensions.AreClose(System.Double,System.Double)">
            <summary>
            Determine if two numbers are close in value.
            </summary>
            <param name="left">First number.</param>
            <param name="right">Second number.</param>
            <returns>
            True if the first number is close in value to the second, false
            otherwise.
            </returns>
        </member>
        <member name="T:OpenXLive.Silverlight.Controls.NumericExtensions.NanUnion">
            <summary>
            NanUnion is a C++ style type union used for efficiently converting
            a double into an unsigned long, whose bits can be easily
            manipulated.
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.NumericExtensions.NanUnion.FloatingValue">
            <summary>
            Floating point representation of the union.
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.NumericExtensions.NanUnion.IntegerValue">
            <summary>
            Integer representation of the union.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.Forms.SocialConnectPage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.GameProfilePage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.LeaderboardPage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.LeaderboardPage.TopScores">
            <summary>
            A collection for ItemViewModel objects.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.AchievementProfilePage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.AchievementsPage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.AchievementsPage.AllItems">
            <summary>
            A collection for ItemViewModel objects.
            </summary>
        </member>
        <member name="T:OpenXLive.Silverlight.Controls.TypeConverters">
            <summary>
            Common TypeConverter functionality.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TypeConverters.CanConvertTo``1(System.Type)">
            <summary>
            Determines whether conversion is possible to a specified type.
            </summary>
            <typeparam name="T">Expected type of the converter.</typeparam>
            <param name="destinationType">
            Identifies the data type to evaluate for conversion.
            </param>
            <returns>
            A value indicating whether conversion is possible.
            </returns>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TypeConverters.ConvertTo(System.ComponentModel.TypeConverter,System.Object,System.Type)">
            <summary>
            Attempts to convert a specified object to an instance of the
            desired type.
            </summary>
            <param name="converter">TypeConverter instance.</param>
            <param name="value">The object being converted.</param>
            <param name="destinationType">
            The type to convert the value to.
            </param>
            <returns>
            The value of the conversion to the specified type.
            </returns>
        </member>
        <member name="T:OpenXLive.Silverlight.Controls.LengthConverter">
            <summary>
            Converts instances of other types to and from instances of a double that
            represent an object measurement such as a height or width.
            </summary>
            <QualityBand>Stable</QualityBand>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.LengthConverter.UnitToPixelConversions">
            <summary>
            Conversions from units to pixels.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.LengthConverter.#ctor">
            <summary>
            Initializes a new instance of the
            <see cref="T:System.Windows.LengthConverter" /> class.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.LengthConverter.CanConvertFrom(System.ComponentModel.ITypeDescriptorContext,System.Type)">
            <summary>
            Determines whether conversion is possible from a specified type to a
            <see cref="T:System.Double" /> that represents an object
            measurement.
            </summary>
            <param name="typeDescriptorContext">
            An <see cref="T:System.ComponentModel.ITypeDescriptorContext" />
            that provides a format context.
            </param>
            <param name="sourceType">
            A <see cref="T:System.Type" /> that represents the type you want to
            convert from.
            </param>
            <returns>
            True if this converter can perform the conversion; otherwise, false.
            </returns>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.LengthConverter.ConvertFrom(System.ComponentModel.ITypeDescriptorContext,System.Globalization.CultureInfo,System.Object)">
            <summary>
            Converts from the specified value to values of the
            <see cref="T:System.Double" /> type.
            </summary>
            <param name="typeDescriptorContext">
            An <see cref="T:System.ComponentModel.ITypeDescriptorContext" />
            that provides a format context.
            </param>
            <param name="cultureInfo">
            The <see cref="T:System.Globalization.CultureInfo" /> to use as the
            current culture.
            </param>
            <param name="source">The value to convert.</param>
            <returns>The converted value.</returns>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.LengthConverter.CanConvertTo(System.ComponentModel.ITypeDescriptorContext,System.Type)">
            <summary>
            Returns whether the type converter can convert a measurement to the
            specified type.
            </summary>
            <param name="typeDescriptorContext">
            An <see cref="T:System.ComponentModel.ITypeDescriptorContext" />
            that provides a format context.
            </param>
            <param name="destinationType">
            A <see cref="T:System.Type" /> that represents the type you want to
            convert to.
            </param>
            <returns>
            True if this converter can perform the conversion; otherwise, false.
            </returns>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.LengthConverter.ConvertTo(System.ComponentModel.ITypeDescriptorContext,System.Globalization.CultureInfo,System.Object,System.Type)">
            <summary>
            Converts the specified measurement to the specified type.
            </summary>
            <param name="typeDescriptorContext">
            An object that provides a format context.
            </param>
            <param name="cultureInfo">
            The <see cref="T:System.Globalization.CultureInfo" /> to use as the
            current culture.
            </param>
            <param name="value">The value to convert.</param>
            <param name="destinationType">
            A <see cref="T:System.Type" /> that represents the type you want to
            convert to.
            </param>
            <returns>The converted value.</returns>
        </member>
        <member name="M:OpenXLive.Silverlight.StartupPage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.StartupPage.Items">
            <summary>
            A collection for ItemViewModel objects.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.MyScoresPage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyScoresPage.Items">
            <summary>
            A collection for ItemViewModel objects.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.LobbyPage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.LobbyPage.Items">
            <summary>
            A collection for ItemViewModel objects.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.LobbyPage.FriendsItems">
            <summary>
            A collection for ItemViewModel objects.
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.LogonPageCategory.Normal">
            <summary>
            Normal account login view
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.LogonPageCategory.Social">
            <summary>
            SNS login view
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.LogonPageCategory.CreateNewAccount">
            <summary>
            Create new OpenXLive account view
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.XLiveSLFormManager.ShowLogon(Microsoft.Phone.Controls.PhoneApplicationPage,System.Boolean)">
            <summary>
            
            </summary>
            <param name="page"></param>
            <param name="force">Forced to navigate to LogonPage,whether the player have login or not</param>
        </member>
        <member name="M:OpenXLive.Silverlight.XLiveSLFormManager.ShowLogon(Microsoft.Phone.Controls.PhoneApplicationPage,System.EventHandler,System.Boolean)">
            <summary>
            
            </summary>
            <param name="page"></param>
            <param name="loginCompleted">To be called when return from LogonPage</param>
            <param name="force">Forced to navigate to LogonPage,whether the player have login or not</param>
        </member>
        <member name="M:OpenXLive.Silverlight.XLiveSLFormManager.ShowLogon(Microsoft.Phone.Controls.PhoneApplicationPage,OpenXLive.Silverlight.LogonPageCategory,System.Boolean)">
            <summary>
            Navigate to LogonPage and specify a default view.
            </summary>
            <param name="page"></param>
            <param name="category"></param>
            <param name="force">Forced to navigate to LogonPage,whether the player have login or not</param>
        </member>
        <member name="M:OpenXLive.Silverlight.XLiveSLFormManager.ShowLogon(Microsoft.Phone.Controls.PhoneApplicationPage,OpenXLive.Silverlight.LogonPageCategory,System.EventHandler,System.Boolean)">
            <summary>
            Navigate to LogonPage and specify a default view.
            </summary>
            <param name="page"></param>
            <param name="category"></param>
            <param name="loginCompleted">To be called when return from LogonPage</param>
            <param name="force">Forced to navigate to LogonPage,whether the player have login or not</param>
        </member>
        <member name="M:OpenXLive.Silverlight.XLiveSLFormManager.ShowSocialConnect(Microsoft.Phone.Controls.PhoneApplicationPage,OpenXLive.Features.SNSProvider,System.EventHandler{OpenXLive.Silverlight.SocialConnectCompletedEventArgs})">
            <summary>
            Show SocialConnectPage and connect a specifies provider
            </summary>
            <param name="page"></param>
            <param name="provider">A SNSProvider used to conncet</param>
            <param name="connectCompleted">To be called when return from SocialConnectPage</param>
        </member>
        <member name="M:OpenXLive.Silverlight.Forms.AnnouncementsProfilePage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="T:OpenXLive.Silverlight.Controls.TiltEffect">
            <summary>
            This code provides attached properties for adding a 'tilt' effect to all 
            controls within a container.
            </summary>
            <QualityBand>Preview</QualityBand>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.TiltEffect.MaxAngle">
            <summary>
            Maximum amount of tilt, in radians.
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.TiltEffect.MaxDepression">
            <summary>
            Maximum amount of depression, in pixels
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.TiltEffect._originalCacheMode">
            <summary>
            Cache of previous cache modes. Not using weak references for now.
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.TiltEffect.TiltReturnAnimationDelay">
            <summary>
            Delay between releasing an element and the tilt release animation 
            playing.
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.TiltEffect.TiltReturnAnimationDuration">
            <summary>
            Duration of tilt release animation.
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.TiltEffect.currentTiltElement">
            <summary>
            The control that is currently being tilted.
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.TiltEffect.tiltReturnStoryboard">
            <summary>
            The single instance of a storyboard used for all tilts.
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.TiltEffect.tiltReturnXAnimation">
            <summary>
            The single instance of an X rotation used for all tilts.
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.TiltEffect.tiltReturnYAnimation">
            <summary>
            The single instance of a Y rotation used for all tilts.
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.TiltEffect.tiltReturnZAnimation">
            <summary>
            The single instance of a Z depression used for all tilts.
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.TiltEffect.currentTiltElementCenter">
            <summary>
            The center of the tilt element.
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.TiltEffect.wasPauseAnimation">
            <summary>
            Whether the animation just completed was for a 'pause' or not.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.#ctor">
            <summary>
            This is not a constructable class, but it cannot be static because 
            it derives from DependencyObject.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.#cctor">
            <summary>
            Initialize the static properties
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.TiltEffect.IsTiltEnabledProperty">
            <summary>
            Whether the tilt effect is enabled on a container (and all its 
            children).
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.GetIsTiltEnabled(System.Windows.DependencyObject)">
            <summary>
            Gets the IsTiltEnabled dependency property from an object.
            </summary>
            <param name="source">The object to get the property from.</param>
            <returns>The property's value.</returns>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.SetIsTiltEnabled(System.Windows.DependencyObject,System.Boolean)">
            <summary>
            Sets the IsTiltEnabled dependency property on an object.
            </summary>
            <param name="source">The object to set the property on.</param>
            <param name="value">The value to set.</param>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.TiltEffect.SuppressTiltProperty">
            <summary>
            Suppresses the tilt effect on a single control that would otherwise 
            be tilted.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.GetSuppressTilt(System.Windows.DependencyObject)">
            <summary>
            Gets the SuppressTilt dependency property from an object.
            </summary>
            <param name="source">The object to get the property from.</param>
            <returns>The property's value.</returns>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.SetSuppressTilt(System.Windows.DependencyObject,System.Boolean)">
            <summary>
            Sets the SuppressTilt dependency property from an object.
            </summary>
            <param name="source">The object to get the property from.</param>
            <param name="value">The property's value.</param>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.OnIsTiltEnabledChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
            <summary>
            Property change handler for the IsTiltEnabled dependency property.
            </summary>
            <param name="target">The element that the property is atteched to.</param>
            <param name="args">Event arguments.</param>
            <remarks>
            Adds or removes event handlers from the element that has been 
            (un)registered for tilting.
            </remarks>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.TiltEffect_ManipulationStarted(System.Object,System.Windows.Input.ManipulationStartedEventArgs)">
            <summary>
            Event handler for ManipulationStarted.
            </summary>
            <param name="sender">sender of the event - this will be the tilt 
            container (eg, entire page).</param>
            <param name="e">Event arguments.</param>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.TiltEffect_ManipulationDelta(System.Object,System.Windows.Input.ManipulationDeltaEventArgs)">
            <summary>
            Event handler for ManipulationDelta
            </summary>
            <param name="sender">sender of the event - this will be the tilting 
            object (eg a button).</param>
            <param name="e">Event arguments.</param>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.TiltEffect_ManipulationCompleted(System.Object,System.Windows.Input.ManipulationCompletedEventArgs)">
            <summary>
            Event handler for ManipulationCompleted.
            </summary>
            <param name="sender">sender of the event - this will be the tilting 
            object (eg a button).</param>
            <param name="e">Event arguments.</param>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.TryStartTiltEffect(System.Windows.FrameworkElement,System.Windows.Input.ManipulationStartedEventArgs)">
            <summary>
            Checks if the manipulation should cause a tilt, and if so starts the 
            tilt effect.
            </summary>
            <param name="source">The source of the manipulation (the tilt 
            container, eg entire page).</param>
            <param name="e">The args from the ManipulationStarted event.</param>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.GetCenterToCenterDelta(System.Windows.FrameworkElement,System.Windows.FrameworkElement)">
            <summary>
            Computes the delta between the centre of an element and its 
            container.
            </summary>
            <param name="element">The element to compare.</param>
            <param name="container">The element to compare against.</param>
            <returns>A point that represents the delta between the two centers.</returns>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.BeginTiltEffect(System.Windows.FrameworkElement,System.Windows.Point,System.Windows.Point,System.Windows.Point)">
            <summary>
            Begins the tilt effect by preparing the control and doing the 
            initial animation.
            </summary>
            <param name="element">The element to tilt.</param>
            <param name="touchPoint">The touch point, in element coordinates.</param>
            <param name="centerPoint">The center point of the element in element
            coordinates.</param>
            <param name="centerDelta">The delta between the 
            <paramref name="element"/>'s center and the container's center.</param>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.PrepareControlForTilt(System.Windows.FrameworkElement,System.Windows.Point)">
            <summary>
            Prepares a control to be tilted by setting up a plane projection and
            some event handlers.
            </summary>
            <param name="element">The control that is to be tilted.</param>
            <param name="centerDelta">Delta between the element's center and the
            tilt container's.</param>
            <returns>true if successful; false otherwise.</returns>
            <remarks>
            This method is conservative; it will fail any attempt to tilt a 
            control that already has a projection on it.
            </remarks>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.RevertPrepareControlForTilt(System.Windows.FrameworkElement)">
            <summary>
            Removes modifications made by PrepareControlForTilt.
            </summary>
            <param name="element">THe control to be un-prepared.</param>
            <remarks>
            This method is basic; it does not do anything to detect if the 
            control being un-prepared was previously prepared.
            </remarks>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.PrepareTiltReturnStoryboard(System.Windows.FrameworkElement)">
            <summary>
            Creates the tilt return storyboard (if not already created) and 
            targets it to the projection.
            </summary>
            <param name="element">The framework element to prepare for
            projection.</param>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.ContinueTiltEffect(System.Windows.FrameworkElement,System.Windows.Input.ManipulationDeltaEventArgs)">
            <summary>
            Continues a tilt effect that is currently applied to an element, 
            presumably because the user moved their finger.
            </summary>
            <param name="element">The element being tilted.</param>
            <param name="e">The manipulation event args.</param>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.EndTiltEffect(System.Windows.FrameworkElement)">
            <summary>
            Ends the tilt effect by playing the animation.
            </summary>
            <param name="element">The element being tilted.</param>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.TiltReturnStoryboard_Completed(System.Object,System.EventArgs)">
            <summary>
            Handler for the storyboard complete event.
            </summary>
            <param name="sender">sender of the event.</param>
            <param name="e">event args.</param>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.ResetTiltEffect(System.Windows.FrameworkElement)">
            <summary>
            Resets the tilt effect on the control, making it appear 'normal'
            again.
            </summary>
            <param name="element">The element to reset the tilt on.</param>
            <remarks>
            This method doesn't turn off the tilt effect or cancel any current
            manipulation; it just temporarily cancels the effect.
            </remarks>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.StopTiltReturnStoryboardAndCleanup">
            <summary>
            Stops the tilt effect and release resources applied to the currently
            tilted control.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.PauseTiltEffect">
            <summary>
            Pauses the tilt effect so that the control returns to the 'at rest'
            position, but doesn't stop the tilt effect (handlers are still 
            attached).
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.ResetTiltReturnStoryboard">
            <summary>
            Resets the storyboard to not running.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.ApplyTiltEffect(System.Windows.FrameworkElement,System.Windows.Point,System.Windows.Point)">
            <summary>
            Applies the tilt effect to the control.
            </summary>
            <param name="element">the control to tilt.</param>
            <param name="touchPoint">The touch point, in the container's 
            coordinates.</param>
            <param name="centerPoint">The center point of the container.</param>
        </member>
        <member name="P:OpenXLive.Silverlight.Controls.TiltEffect.UseLogarithmicEase">
            <summary>
            Whether to use a slightly more accurate (but slightly slower) tilt 
            animation easing function.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.Controls.TiltEffect.TiltableItems">
            <summary>
            Default list of items that are tiltable.
            </summary>
        </member>
        <member name="T:OpenXLive.Silverlight.Controls.TiltEffect.LogarithmicEase">
            <summary>
            Provides an easing function for the tilt return.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TiltEffect.LogarithmicEase.EaseInCore(System.Double)">
            <summary>
            Computes the easing function.
            </summary>
            <param name="normalizedTime">The time.</param>
            <returns>The eased value.</returns>
        </member>
        <member name="T:OpenXLive.Silverlight.Controls.TreeHelpers">
            <summary>
            Couple of simple helpers for walking the visual tree.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TreeHelpers.GetVisualAncestors(System.Windows.FrameworkElement)">
            <summary>
            Gets the ancestors of the element, up to the root.
            </summary>
            <param name="node">The element to start from.</param>
            <returns>An enumerator of the ancestors.</returns>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.TreeHelpers.GetVisualParent(System.Windows.FrameworkElement)">
            <summary>
            Gets the visual parent of the element.
            </summary>
            <param name="node">The element to check.</param>
            <returns>The visual parent.</returns>
        </member>
        <member name="T:OpenXLive.Silverlight.Controls.OrientedSize">
            <summary>
            The OrientedSize structure is used to abstract the growth direction from
            the layout algorithms of WrapPanel.  When the growth direction is
            oriented horizontally (ex: the next element is arranged on the side of
            the previous element), then the Width grows directly with the placement
            of elements and Height grows indirectly with the size of the largest
            element in the row.  When the orientation is reversed, so is the
            directional growth with respect to Width and Height.
            </summary>
            <QualityBand>Mature</QualityBand>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.OrientedSize._orientation">
            <summary>
            The orientation of the structure.
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.OrientedSize._direct">
            <summary>
            The size dimension that grows directly with layout placement.
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.Controls.OrientedSize._indirect">
            <summary>
            The size dimension that grows indirectly with the maximum value of
            the layout row or column.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.OrientedSize.#ctor(System.Windows.Controls.Orientation)">
            <summary>
            Initializes a new OrientedSize structure.
            </summary>
            <param name="orientation">Orientation of the structure.</param>
        </member>
        <member name="M:OpenXLive.Silverlight.Controls.OrientedSize.#ctor(System.Windows.Controls.Orientation,System.Double,System.Double)">
            <summary>
            Initializes a new OrientedSize structure.
            </summary>
            <param name="orientation">Orientation of the structure.</param>
            <param name="width">Un-oriented width of the structure.</param>
            <param name="height">Un-oriented height of the structure.</param>
        </member>
        <member name="P:OpenXLive.Silverlight.Controls.OrientedSize.Orientation">
            <summary>
            Gets the orientation of the structure.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.Controls.OrientedSize.Direct">
            <summary>
            Gets or sets the size dimension that grows directly with layout
            placement.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.Controls.OrientedSize.Indirect">
            <summary>
            Gets or sets the size dimension that grows indirectly with the
            maximum value of the layout row or column.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.Controls.OrientedSize.Width">
            <summary>
            Gets or sets the width of the size.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.Controls.OrientedSize.Height">
            <summary>
            Gets or sets the height of the size.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.MyGamesPage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyGamesPage.Items">
            <summary>
            A collection for ItemViewModel objects.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.ItemViewModel.LineOne">
            <summary>
            Sample ViewModel property; this property is used in the view to display its value using a Binding.
            </summary>
            <returns></returns>
        </member>
        <member name="P:OpenXLive.Silverlight.ItemViewModel.LineTwo">
            <summary>
            Sample ViewModel property; this property is used in the view to display its value using a Binding.
            </summary>
            <returns></returns>
        </member>
        <member name="P:OpenXLive.Silverlight.ItemViewModel.LineThree">
            <summary>
            Sample ViewModel property; this property is used in the view to display its value using a Binding.
            </summary>
            <returns></returns>
        </member>
        <member name="P:OpenXLive.Silverlight.ItemViewModel.LineFour">
            <summary>
            Sample ViewModel property; this property is used in the view to display its value using a Binding.
            </summary>
            <returns></returns>
        </member>
        <member name="M:OpenXLive.Silverlight.MyAchievementsPage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyAchievementsPage.Items">
            <summary>
            A collection for ItemViewModel objects.
            </summary>
        </member>
        <member name="T:OpenXLive.Silverlight.MyResources.Strings">
            <summary>
              A strongly-typed resource class, for looking up localized strings, etc.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.ResourceManager">
            <summary>
              Returns the cached ResourceManager instance used by this class.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.Culture">
            <summary>
              Overrides the current thread's CurrentUICulture property for all
              resource lookups using this strongly typed resource class.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.ConnectRetry">
            <summary>
              Looks up a localized string similar to Would you like to try Connect again? Error is &quot;{0}&quot;, error code is {1}..
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.DisconnectPC">
            <summary>
              Looks up a localized string similar to If you cannot select a photo, please disconnect your phone from the PC if it&apos;s connected..
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.InvalidSNSProvider">
            <summary>
              Looks up a localized string similar to Invalid Social Network Provider.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.LobbyFriends">
            <summary>
              Looks up a localized string similar to You haven&apos;t added any friends.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.LobbyLogon">
            <summary>
              Looks up a localized string similar to please click name to login.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.LogonCaption">
            <summary>
              Looks up a localized string similar to OpenXLive Logon.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.LogonPlayerTitleTextbox">
            <summary>
              Looks up a localized string similar to Type in a display name that you&apos;d want other players to see.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.LogonPwdTextBox">
            <summary>
              Looks up a localized string similar to Type in your password.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.LogonRetry">
            <summary>
              Looks up a localized string similar to Would you like to try logon again? Error is &quot;{0}&quot;, error code is {1}..
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.LogonRole1">
            <summary>
              Looks up a localized string similar to Email, password, and display name cannot be empty..
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.LogonRole2">
            <summary>
              Looks up a localized string similar to Email format is not correct. Please try again..
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.LogonRole3">
            <summary>
              Looks up a localized string similar to Password doesn&apos;t match. Please type in the same password again..
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.LogonRole4">
            <summary>
              Looks up a localized string similar to Minimum length of password is 6 character. Please try again..
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.LogonTipsAnonymous">
            <summary>
              Looks up a localized string similar to Would you like to log off? An anonymous account will be used in the game..
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.LogonTipsPwdNull">
            <summary>
              Looks up a localized string similar to Password cannot be empty..
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.LogonUserNameTextBox">
            <summary>
              Looks up a localized string similar to Type in your Email address.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.NetworkInvalid">
            <summary>
              Looks up a localized string similar to There was a problem connecting to the OpenXLive servers. Please check the connection status. Some online features may not be available..
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.Resubmit">
            <summary>
              Looks up a localized string similar to Would you like to re-submit the Score?.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.StartupLogin">
            <summary>
              Looks up a localized string similar to Click to Login.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.SubmitOpenXLive">
            <summary>
              Looks up a localized string similar to Score {0} has been submit to OpenXLive!.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.UnknowError">
            <summary>
              Looks up a localized string similar to Unknow type error.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.UpdatePhoto">
            <summary>
              Looks up a localized string similar to You have successfully updated your photo..
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.UploadPhoto">
            <summary>
              Looks up a localized string similar to Would you like to upload your photo to the server?.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.Strings.XMLFormatError">
            <summary>
              Looks up a localized string similar to XML format error.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.MainViewModel.LoadData">
            <summary>
            Creates and adds a few ItemViewModel objects into the Items collection.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MainViewModel.Items">
            <summary>
            A collection for ItemViewModel objects.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MainViewModel.SampleProperty">
            <summary>
            Sample ViewModel property; this property is used in the view to display its value using a Binding
            </summary>
            <returns></returns>
        </member>
        <member name="M:OpenXLive.Silverlight.Forms.PromoteGamesPage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.Forms.PromoteGamesPage.Items">
            <summary>
            A collection for ItemViewModel objects.
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.LogonPage._IsNormalLoginSuccessReturn">
            <summary>
            Indicate login with normal account resutl have return
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.LogonPage._IsSocialLoginSuccessReturn">
            <summary>
            Indicate login with social account resutl have return
            </summary>
        </member>
        <member name="F:OpenXLive.Silverlight.LogonPage._IsConnectListReturn">
            <summary>
            Indicate connect list have return
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.LogonPage.AddSocialLogo(System.Collections.Generic.IEnumerable{OpenXLive.Features.SNSProvider})">
            <summary>
            
            </summary>
            <param name="socialProviders"></param>
            <exception cref="T:System.ArgumentNullException"></exception>
        </member>
        <member name="M:OpenXLive.Silverlight.LogonPage.Logon">
            <summary>
            Begin Player logon process
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.LogonPage.CurrentSession_GetSocialProvidersCompleted(System.Object,OpenXLive.AsyncEventArgs)">
            <summary>
            Consider network latency
            </summary>
            <param name="sender"></param>
            <param name="e"></param>
        </member>
        <member name="M:OpenXLive.Silverlight.LogonPage.CreateNewAccount">
            <summary>
            Begin Create new Account process
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.LogonPage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="T:OpenXLive.Silverlight.MyResources.AppResources">
            <summary>
              A strongly-typed resource class, for looking up localized strings, etc.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.ResourceManager">
            <summary>
              Returns the cached ResourceManager instance used by this class.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.Culture">
            <summary>
              Overrides the current thread's CurrentUICulture property for all
              resource lookups using this strongly typed resource class.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.AchievementProfileDescription">
            <summary>
              Looks up a localized string similar to Description.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.AchievementProfileHowToObtain">
            <summary>
              Looks up a localized string similar to How to obtain.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.AchievementProfilePageTitle">
            <summary>
              Looks up a localized string similar to Achievement Profile.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.AchievementProfileScore">
            <summary>
              Looks up a localized string similar to Score:.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.AchievementsAll">
            <summary>
              Looks up a localized string similar to All.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.AchievementsNotObtained">
            <summary>
              Looks up a localized string similar to Not Obtained.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.AchievementsObtained">
            <summary>
              Looks up a localized string similar to Obtained.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.AchievementsPageTitle">
            <summary>
              Looks up a localized string similar to Achievements.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.AnnouncementProfileDescription">
            <summary>
              Looks up a localized string similar to Description.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.AnnouncementProfilePageTitle">
            <summary>
              Looks up a localized string similar to Announcement Profile.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.AnnouncementsPageTitle">
            <summary>
              Looks up a localized string similar to Announcements.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.GameProfileMarketplace">
            <summary>
              Looks up a localized string similar to Marketplace.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.GameProfilePageTitle">
            <summary>
              Looks up a localized string similar to Game Profile.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LeaderboardApplicationTitle">
            <summary>
              Looks up a localized string similar to Leaderboards.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LeaderboardDaily">
            <summary>
              Looks up a localized string similar to Daily.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LeaderboardFriends">
            <summary>
              Looks up a localized string similar to Friends.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LeaderboardGlobal">
            <summary>
              Looks up a localized string similar to Global.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LeaderboardMyScores">
            <summary>
              Looks up a localized string similar to My Scores.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LeaderboardSelectionApplicationTitle">
            <summary>
              Looks up a localized string similar to Leaderboards.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LeaderboardSelectionPageTitle">
            <summary>
              Looks up a localized string similar to Selection.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LeaderboardWeekly">
            <summary>
              Looks up a localized string similar to Weekly.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.Loading">
            <summary>
              Looks up a localized string similar to Loading.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LobbyAchievements">
            <summary>
              Looks up a localized string similar to Achievements.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LobbyAnnouncements">
            <summary>
              Looks up a localized string similar to Announcements.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LobbyFriends">
            <summary>
              Looks up a localized string similar to friends.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LobbyLeaderboards">
            <summary>
              Looks up a localized string similar to Leaderboards.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LobbyLobby">
            <summary>
              Looks up a localized string similar to lobby.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LobbyMyAchievements">
            <summary>
              Looks up a localized string similar to My Achievements.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LobbyMyCenter">
            <summary>
              Looks up a localized string similar to my center.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LobbyMyGames">
            <summary>
              Looks up a localized string similar to My Games.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LobbyMyScore">
            <summary>
              Looks up a localized string similar to My Score.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LobbyOnlinePlayers">
            <summary>
              Looks up a localized string similar to Online Players.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LobbyOpenXLiveGames">
            <summary>
              Looks up a localized string similar to OpenXLive Games.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LogonBackButton">
            <summary>
              Looks up a localized string similar to BACK.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LogonCreateButton">
            <summary>
              Looks up a localized string similar to CREATE.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LogonDisplayPassword">
            <summary>
              Looks up a localized string similar to Display password.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LogonLogin">
            <summary>
              Looks up a localized string similar to login.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LogonLoginButton">
            <summary>
              Looks up a localized string similar to LOGIN.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LogonNewAccount">
            <summary>
              Looks up a localized string similar to new account.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LogonPassword">
            <summary>
              Looks up a localized string similar to Password.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LogonPlayerName">
            <summary>
              Looks up a localized string similar to Player Name.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LogonRepeat">
            <summary>
              Looks up a localized string similar to Repeat.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LogonSocial">
            <summary>
              Looks up a localized string similar to social.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.LogonYourEmail">
            <summary>
              Looks up a localized string similar to Your Email.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.MyAchievementsAllGames">
            <summary>
              Looks up a localized string similar to All Games.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.MyAchievementsPageTitle">
            <summary>
              Looks up a localized string similar to My Achievements.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.MyAchievementsRecent">
            <summary>
              Looks up a localized string similar to Recent.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.MyGamesPageTitle">
            <summary>
              Looks up a localized string similar to My Games.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.MyScoresPageTitle">
            <summary>
              Looks up a localized string similar to My Scores.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.OAuthCancelButton">
            <summary>
              Looks up a localized string similar to CANCEL.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.OAuthLoginFailed">
            <summary>
              Looks up a localized string similar to login failed.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.OAuthLoginSucess">
            <summary>
              Looks up a localized string similar to login to {0} success.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.OAuthOkButton">
            <summary>
              Looks up a localized string similar to OK.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.OAuthRetryButton">
            <summary>
              Looks up a localized string similar to RETRY.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.OAuthSNSLogging">
            <summary>
              Looks up a localized string similar to SNS logging.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.OnlinePlayerPageTitle">
            <summary>
              Looks up a localized string similar to Online Players.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.PlayerCenterCancelButton">
            <summary>
              Looks up a localized string similar to CANCEL.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.PlayerCenterChangePhoto">
            <summary>
              Looks up a localized string similar to Change Photo.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.PlayerCenterLogoffButton">
            <summary>
              Looks up a localized string similar to LOGOFF.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.PlayerCenterPageTitle">
            <summary>
              Looks up a localized string similar to Player Information.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.PlayerCenterSubmitButton">
            <summary>
              Looks up a localized string similar to SUBMIT.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.PlayerCenterSwitchButton">
            <summary>
              Looks up a localized string similar to SWITCH.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.PlayerProfileAchievements">
            <summary>
              Looks up a localized string similar to Achievements.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.PlayerProfileAddFriends">
            <summary>
              Looks up a localized string similar to Add Friends.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.PlayerProfileFollow">
            <summary>
              Looks up a localized string similar to Follow.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.PlayerProfileFriends">
            <summary>
              Looks up a localized string similar to Friends.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.PlayerProfileGames">
            <summary>
              Looks up a localized string similar to Games.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.PlayerProfilePageTitle">
            <summary>
              Looks up a localized string similar to Player Profile.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.PromoteGamesApps">
            <summary>
              Looks up a localized string similar to apps.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.PromoteGamesFeatured">
            <summary>
              Looks up a localized string similar to featured.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.PromoteGamesGames">
            <summary>
              Looks up a localized string similar to games.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.SocialConnectCancelButton">
            <summary>
              Looks up a localized string similar to CANCEL.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.SocialConnectConnectFailed">
            <summary>
              Looks up a localized string similar to Connect failed.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.SocialConnectNotConnected">
            <summary>
              Looks up a localized string similar to {0} is not connected..
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.SocialConnectOkButton">
            <summary>
              Looks up a localized string similar to OK.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.SocialConnectRetryButton">
            <summary>
              Looks up a localized string similar to RETRY.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.SocialConnectValidating">
            <summary>
              Looks up a localized string similar to Validating.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.StartupAbout">
            <summary>
              Looks up a localized string similar to ABOUT.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.StartupAchievements">
            <summary>
              Looks up a localized string similar to ACHIEVEMENTS.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.StartupContinue">
            <summary>
              Looks up a localized string similar to CONTINUE.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.StartupGameCenter">
            <summary>
              Looks up a localized string similar to GAME CENTER.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.StartupHelp">
            <summary>
              Looks up a localized string similar to HELP.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.StartupLeaderboards">
            <summary>
              Looks up a localized string similar to LEADERBOARDS.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.StartupNewGame">
            <summary>
              Looks up a localized string similar to NEW GAME.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.StartupOptions">
            <summary>
              Looks up a localized string similar to OPTIONS.
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.MyResources.AppResources.StartupRate">
            <summary>
              Looks up a localized string similar to RATE.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.LeaderboardSelectionPage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.OnlinePlayersPage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.OnlinePlayersPage.Items">
            <summary>
            A collection for ItemViewModel objects.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.Forms.AnnouncementsPage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="P:OpenXLive.Silverlight.Forms.AnnouncementsPage.Items">
            <summary>
            A collection for ItemViewModel objects.
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.PlayerProfilePage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
        <member name="M:OpenXLive.Silverlight.Forms.PlayerCenterPage.InitializeComponent">
            <summary>
            InitializeComponent
            </summary>
        </member>
    </members>
</doc>
